All of Church’s pieces are produced in his one-man atelier in a block just outside the Châtillon–Montrouge Métro station in Paris, and, where most brands are looking to scale their businesses, Church is actively trying to limit it. After a decade of working in fashion, he was looking to develop a business model that didn’t require him to overproduce, where he could build a real relationship with the garments he was creating. Working with a highly limited number of stockists and producing only 200 or so pieces per year, he keeps his work in high demand, reducing wastage while he’s at it.
Although his method of hand-making each garment isn’t unique to Church, he knows his customers and how to reach them, while remaining realistic about the parameters of his brand’s growth. Having been “at capacity” for orders since 2022, just two years after launching his namesake label, he has no intentions of expanding that list, aside from a potential line of knitwear produced by a small family-owned factory outside of the Italian city of Lucca.
For the first in a series looking at how designers manage to create sustainable businesses that work, we sat down with Church – the most slow-fashion guy we could think of – to talk business.
Can you describe Oliver Church the brand?
Oliver Church is me and I make clothing. I produce clothing by hand, completely by myself, so the nature of the work is singular, hence the tagline: ‘singular garments’. I use a lot of antique and vintage fabrics, and hand-dyeing and hand-finishing, so the hand is very present in the work. I want people to feel like it was made by one person and to make clothes that feel like they exist out of time: they might be modern-ish silhouettes, but the finishing is not modern, the dyeing is not modern.
Could you describe what’s so unique about your work?
When you work like this, there’s some things you can’t control and I let those things show. When you’re using older fabrics, or hand sewing techniques, there are some things that will come out differently every time, based on tension or on things you can’t see in the fabric before you dye it or apply a mordant. There are also things that affect hand dyeing on a given day, so you can get a lot of variation, even if you keep the recipes very similar or the same. The clothing I’m trying to make is process-driven, because I’m making it all, and so the designing comes from that process.
Could you expand on that a little, the idea that your work is process-driven rather than design-led?
I have 25 styles that I offer at the moment, and I make up to 200 pieces a year, so I might make the same style 40 times in a year. When you’re doing that, when you sit down with a piece for 10 hours or 20 hours, it makes you think about how you could change it, and why you would change it, or what would you do if you made a different piece. You’re taking all of that experience of making it each time. What would make that better or more interesting? When you’re sewing, you’ll notice that certain stitches are nice, or certain stitches work better, or certain widths of stitches are nicer.











