“I always found myself making things – bags, wallets, iPhone cases. At some point, I realised that there’s a whole industry where this is a real job.”
Before her time at Parsons, Grace was modelling, shooting for Crazy Rich Asians and studying fine arts and sculpture in her home city of Singapore. She began creating accessories, fed up with not being able to find things she liked that were both functional and humorous. “I always found myself making things – bags, wallets, iPhone cases. At some point, I realised that there’s a whole industry where this is a real job.”
Grace takes inspiration from the unsettling atmosphere of Stanley Kubrik’s 2001: Space Odyssey and the interaction between inanimate objects and the human body as well as elements of anthropomorphism, the attribution of human characteristics to animals or objects in her designs. She looks at fashion as an absurd satire, even referring to how corporate executives are called ‘sharks’ in her dorsal shark suiting. “Humans have this innate tendency to have an emotional response to a sculptural and anthropomorphic form. For me, dystopian films and my work is my way of accepting how the world’s absurd systems work.”