How long does the editing process take?
It depends on the deadline. I can finish things really quickly if I don’t sleep for a few days. Ideally, I would have at least a week. The project I did for Yang Li for SS20 included 38 models, 80 3D models, both a lookbook and an animation scan. That was a three-week ordeal, but ideally it would have been spread over two months. I slept for maybe two hours a night during that time.
How does what you do differ from traditional filmmaking? In terms of your process, but also how it is received and what it offers as a means of communication.
I always say it’s still photography-based, because the scanner takes pictures to form the 3D model. I like to create a fantasy, dreamlike world with a greenscreen and it would come to life in the editing process. I don’t think it differs too much in 3D. Even when I make the videos, I’m using a camera within the 3D world I make and it has the same settings as a normal camera. I’m just moving the camera digitally instead of holding it physically.
Within digital, you have endless opportunities to keep creating. I’ve gotten to a point where I know when something needs to be finished and when I need to stop working on it. If I could, I would work on every project forever, tweaking it and making it perfect.